Tag Archives: projection art

The Cascade – Animation Experiment 1

Video is high enough quality to view full screen.

The range of possible output formats for the evolving Cascade project are nearly limitless–but many viewers this residency said they’d like to see me experiment with animation, video and projection. The idea of re-animating layered stills with printmaking, drawing and videographic elements is intriguing, to say the least.

In response to this, I’ve been experimenting with video that can be projected, large-scale, into a viewing space. The footage would ideally perform as a morphing 2D work, rather than a cinematic narrative, though narrative elements can almost be grasped.

Getting the right kind of pacing, overlay and fade is important. I want each still to remain long enough for new stills to develop within it, before fading back away. If the transition is too rapid, it feels more like a family slide show. If it’s incredibly slow, it’s far more subtle and mysterious, but it may not be evident that a transition is taking place (a viewer might see it and walk past, thinking they’ve got all of it).

It is designed for viewers to pause, see a few evolutionary relationships, then move on when they feel satisfied (not unlike viewing William Kentridge’s work in a museum, where a viewer can stay for the entire piece if they wish, or move on when they have a sense of understanding).

This is my third experiment. I’ll try projecting it on a wall to see how it behaves. If it were to become a more finished iteration of the project, obviously some stills could be added, removed or changed completely.